Iris's Hat and Boots

This is a prop I’ve been working on for a villain of a scene. The high Rez was done in Zbrush and the low Rez was done in Maya. Retopo and Uv’s in Maya. Detailing in Zbrush and Substance, final Renders with lighting are done in Marmoset.

Added some Dirt

Added some Dirt

Added some Dust

Added some Dust

Iris's Boots

Modeled in Zbrush, Retopoed and UVed in Maya & 3DS Max, Textured in Zbrush and Substance Painter, Rendered in Marmoset.

Modeled in Zbrush, Retopoed and UVed in Maya & 3DS Max, Textured in Zbrush and Substance Painter, Rendered in Marmoset.

Modeled in Zbrush, Retopoed and UVed in Maya & 3DS Max, Textured in Zbrush and Substance Painter, Rendered in Marmoset.

Modeled in Zbrush, Retopoed and UVed in Maya & 3DS Max, Textured in Zbrush and Substance Painter, Rendered in Marmoset.