Salvador Dali's Vision of the Angel

I was inspired by my recent visit to one of Salvador Dali's museum and was very intrigued by his Bronze sculptures. For this model I went in with Zbrush and made the basic block-outs with minimal detail. Next I retopoed in 3DS Max and brought it back into Zbrush for further detailing. I then took it into Substance Painter to continue the texturing and to get a nice clean bake. After which I sent to sketchfab and made my final renders in Marmoset.

https://sketchfab.com/3d-models/salvador-dalis-vision-of-the-angel-c4b8d374f7034b58a16300ac93c04973
(For some reason it will not display my scetchfab link to this model so here is a link to get there. Hopefully they'll fix this bug soon.)

Modeled in Zbrush and Maya
Textured in Substance Painter
Rendered in Marmoset

Modeled in Zbrush and Maya
Textured in Substance Painter
Rendered in Marmoset

Salvador Dali's - Vision of the Angel

Modeled in Zbrush and Maya
Textured in Substance Painter
Rendered in Marmoset

Modeled in Zbrush and Maya
Textured in Substance Painter
Rendered in Marmoset

Modeled in Zbrush and Maya
Textured in Substance Painter
Rendered in Marmoset

Modeled in Zbrush and Maya
Textured in Substance Painter
Rendered in Marmoset

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WireFrame

WireFrame

Reference

Reference